HOW TO PLAY CRAPS
There are lots of possible bets in Craps but you can start playing with the knowledge of just two bets.
The following is an explanation of the most common bets in roughly the order you should learn them.
The Pass is the most fundamental bet in Craps. The vast majority of players bet the pass, which is why they all seem to win or lose together and this makes craps fun.
When a new shooter gets the dice, his first roll is called a “come out roll”.
If this roll is a 7 or 11, then the pass bets win.
If this roll is a 2, 3 or 12, then pass bets lose.
On rolls of 4,5,6,8,9 and 10, the total thrown becomes known as the “point”.
Then the shooter will roll the dice until he either rolls the point again or rolls a 7.
If the point is rolled first, the pass bets win.
If a 7 is rolled first (known as a “seven-out”), pass bets lose.
It is important to wait for a come out roll to make a pass line bet. If the round marker is black with “OFF” on it then the next roll is a come out roll and it is safe to make a pass bet.
If the marker is white , saying “ON”, this indicates what the point is by its placement on the table.
To make a pass line bet, put your wager on a band that goes along the edge of the table that reads “pass line”.
After making a pass line bet, and when the point has been established, the player may make an additional side wager that the point will be rolled before a 7 is rolled.
The Odds pay 2 to 1 on points of 4 and 10, 3 to 2 on points of 5 and 9, and 6 to 5 on points of 6 and 8. These are mathematically fair payoffs.
To make an odds bet put it behind your pass line bet.
To make the payoffs even, odds bets on points of 5 and 9 should be even numbers and divisible by 5 on points of 6 and 8.
This is the opposite of the pass line, except a come out roll of a 12 is a push instead of a win.
Although this is less than the house edge on the pass, you will be a contrarian betting on the “don't”, winning when the table loses and losing when the table wins.
You may also lay odds on a don't pass bet after a point is established, which win on a 7 and lose on the point.
The odds are fair at 1 to 2on a 4 and 10, 2 to 3 on a 5 and 9 and 5 to 6 on a 6 and 8.
Odds bets should be divisible by 2 on points of 4 and 10, 3 on a 5 or 9
and 6 on a 6 or 8.
This is like a pass bet, but it can be made any time except during a come out roll.
The roll after the bet is made will count as a come out roll for the come bet.
Just like the pass bet, you may bet the odds on top of a come bet.
DON'T COME BETS
The same as a don't pass bet, but it can be made on any roll except the come out roll.
The player may lay odds if a point was rolled.
Place bets are like odds bets, but you don't need to have made a pass bet or come bet first.
However, they pay less odds. Place bets may be made at any time other than a come out roll.
Place bets on 4 and 10 pay 9 to 5.
Place bets on 5 and 9 pay 7 to 5.
Place bets on 6 and 8 pay 7 to 6.
The field is a single-roll proposition bet that wins if the total of the dice is anything other than 5 to 9.
Wins pay even money, except a total of 2 pays 2 to 1 and a total of 12 pays 3 to 1.
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